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Group Activity - Mw2

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Group Activity - Mw2

Post  KN4life2010 on September 30th 2010, 8:49 pm

Group Activity [Khrome] – “Gun Game”
Each round will be done Twice
Round 1 – “Pistol” x2
Rules –
1.) Pistol, or Handgun, class only.
2.) No Automatic Pistols
3.) No use of any other weapons, including knives (of any kind), grenades (frags and semtex), Claymore, or C4. (Flash, Stun, and Smoke Grenades Allowed)
4.) No kniving! (Even if you have no ammo)
5.) Riot Shields not Allowed

Attachments –
Allowed:
1.) FMJ
2.) Akimbo
3.) Silencer
4.) Extended Mags
Not Allowed:
1.) Tactical Knife

Perks -
Allowed:
Teir 1 Perks -
1.) Marathon
2.) Sleight of Hand
3.) Scavenger
4.) Bling
5.) One Man Army
Teir 2 Perks -
1.) Stopping Power
2.) Lightweight
3.) Hardline
4.) Cold-Blooded
Teir 3 Perks -
1.) Commando
2.) Ninja
3.) Steady Aim
4.) Scrambler
5.) Last Stand
Not Allowed
Teir 1 Perks -
None
Teir 2 Perks -
1.) Danger Close
Teir 3 Perks -
1.) Sitrep

DeathStreaks -
Allowed:
1.) Copycat
2.) Painkiller
3.) Final Stand
Not Allowed:
1.) Martyrdom

Round 2 - "Shotgun Rain" x2
Rules -
1.) Shotgun Class Only.
2.) No use of any other weapons, including knives (of any kind), grenades (frags and semtex), Claymore, or C4. (Flash, Stun, and Smoke Grenades Allowed)
3.) No kniving! (Even if you have no ammo)
4.) Riot Shields not Allowed

Attachments -
Allowed:
1.) FMJ
2.) Silencer
3.) Grip
4.) Extended Mags
5.) Red Dot Sight
6.) Holographic Sight
7.) Akimgo (Some Shotguns)

Perks -
Allowed:
Teir 1 Perks -
1.) Marathon
2.) Sleight of Hand
3.) Scavenger
4.) Bling
5.) One Man Army
Teir 2 Perks -
1.) Stopping Power
2.) Lightweight
3.) Hardline
4.) Cold-Blooded
Teir 3 Perks -
1.) Commando
2.) Ninja
3.) Steady Aim
4.) Scrambler
Not Allowed
Teir 1 Perks -
None
Teir 2 Perks -
1.) Danger Close
Teir 3 Perks -
1.) Sitrep
2.) Last Stand

DeathStreaks -
Allowed:
1.) Copycat
2.) Painkiller
Not Allowed:
1.) Martyrdom
2.) Final Stand

Round 3 - "FAL Sniping" x2
Rules -
1.) FAL Class Only (If you do not have the FAL unlocked, use the Intervention or Barret)
2.) No use of any other weapons, including knives (of any kind), grenades (frags and semtex), Claymore, or C4. (Flash, Stun, and Smoke Grenades Allowed)
3.) No kniving! (Not even if you run outta ammo)
4.) No camping! (No Exceptions)
5.) No Spawn Camping!

Attachments -
Allowed:
1.) FMJ
2.) Thermal Scope
3.) Acog Scope
4.) Holographic Sight
5.) Red Dot Sight
6.) Silencer
Not Allowed:
1.) Grenade Launcher
2.) Shotgun Underattachment

Perks -
Allowed:
Teir 1 Perks -
1.) Marathon
2.) Sleight of Hand
3.) Scavenger
4.) Bling
5.) One Man Army
Teir 2 Perks -
1.) Stopping Power
2.) Lightweight
3.) Hardline
4.) Cold-Blooded
Teir 3 Perks -
1.) Commando
2.) Steady Aim
3.) Scrambler
4.) Ninja
Not Allowed:
Teir 1 Perks -
None
Teir 2 Perks -
1.) Danger Close
Teir 3 Perks -
1.) Sitrep
2.) Last Stand

Deathstreaks -
Allowed:
1.) Copycat
2.) Painkiller
Not Allowed:
1.) Martyrdom
2.) Final Stand

Round 4 - "Knife Fest" x2
Rules -
1.) No use of other weapons. Including; First or Second Weapons, throwing knife, grenades (frags and semtex), claymores, and C4. (Flash, Stun and Smoke Grenades Allowed.)
2.) No Riot Shield Bashing
3.) No Tactical Knife Attachment
4.) No MLC Combination (Marathon, Lightweight, Commando)

Perks –
Allowed –
Tier 1 Perks:
1.) Marathon
Tier 2 Perks:
1.) Lightweight
Tier 3 Perks:
1.) Commando
2.) Ninja
Not Allowed –
Tier 1 Perks:
1.) Sleight of Hand
2.) Scavenger
3.) Bling
4.) One Man Army
Tier 2 Perks:
1.) Stopping Power
2.) Hardline
3.) Danger Close
4.) Cold-Blooded
Tier 3 Perks:
1.) Sitrep
2.) Steady Aim
3.) Last Stand
4.) Scrambler

Deathstreaks –
Allowed:
1.) Painkiller
Not Allowed:
1.) Copycat
2.) Martyrdom
3.) Final Stand

Round 5 – “Silence is Golden” x2
Rules –
1.) Any and all Weapons, First and Secondary, Must be Silenced.
2.) No Riot Shields

All Perks All Allowed

All Deathstreaks Allowed

All Attachments Allowed

Maps -
Round 1 - "Skidrow"
Round 2 - "Afghan"
Round 3 - "Skidrow"
Round 4 - "Highrise"
Round 5 - "Favela"

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Re: Group Activity - Mw2

Post  michaelfinnie on September 30th 2010, 11:36 pm

sounds aight.. ill be there

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